@startuml
sprite $modx [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000790000000000000000000000000000000000000
0000000007FE500000000000000000000000000000000000
0000000007FFFB1000000000000000000000000000000000
0000000007FFFFE600000001888888888888888887000000
0000000007FFFFFFC200000AFFFFFFFFFFFFFFFFF6000000
0000000007FFFFFFFF90003FFFFFFFFFFFFFFFFFC0000000
0000000007FFFFFFFFFD40BFFFFFFFFFFFFFFFFF20000000
0000000007FFFFFFFFFFFA29FFFFFFFFFFFFFFF800000000
0000000007FFFFFFFFFFFFE63DFFFFFFFFFFFFE000000000
0000000007FFFFFFFFFFFFFFC26FFFFFFFFFFF4000000000
0000000007FFFFFFFFFFFFFFFF82BFFFFFFFFA0000000000
0000000007FFFFFFFFFFFFFFFFFD45EFFFFFF10000000000
0000000007FFFFFFFFFFFFFFFFFFFA29FFFF600000000000
0000000007FFFFFFFFFFFFFFFFFFFFE63DFC000000000000
0000000007FFFFFFFFFFFFFFFFFFFFFFB283000000000000
0000000007FFFFFFFFFFFFFFFFFFFFFFFB10000000000000
0000000007FFFFFFFFFFFFFFFFFFFB840000000000000000
0000000007FFFFFFFFFFFFFFD96200048911000000000000
00000000008FFFFFFFFFC95100148CFFF4AF700000000000
000000000003CFFEB7300036AEFFFFFFA4FFFC0000000000
00000000000004200048BFFFFFFFFFFE2DFFFF0000000000
0000000000000148CFFFFFFFFFFFFFF68FFFFF0000000000
0000000000003FFFFFFFFFFFFFFFFFC2FFFFFF0000000000
000000000000DFFFFFFFFFFFFFFFFF3CFFFFFF0000000000
000000000007FFFFFFFFFFFFFFFFF86FFFFFFF0000000000
00000000002FFFFFFFFFFFFFFFFFE2EFFFFFFF0000000000
0000000000BFFFFFFFFFFFFFFFFF4AFFFFFFFF0000000000
0000000005FFFFFFFFFFFFFFFFFA4FFFFFFFFF0000000000
000000001EFFFFFFFFFFFFFFFFF2DFFFFFFFFF0000000000
000000009FFFFFFFFFFFFFFFFF68FFFFFFFFFF0000000000
00000003FFFFFFFFFFFFFFFFFC0EFFFFFFFFFF0000000000
0000000DFFFFFFFFFFFFFFFFF301AFFFFFFFFF0000000000
0000007FFFFFFFFFFFFFFFFF800004DFFFFFFF0000000000
000002FFFFFFFFFFFFFFFFFE00000008FFFFFF0000000000
000000000000000000000000000000002CFFFF0000000000
00000000000000000000000000000000006FFF0000000000
000000000000000000000000000000000001AF0000000000
000000000000000000000000000000000000050000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MODX(_alias) ENTITY(rectangle,black,modx,_alias,FA5 MODX)
!define FA5_MODX(_alias, _label) ENTITY(rectangle,black,modx,_label, _alias,FA5 MODX)
!define FA5_MODX(_alias, _label, _shape) ENTITY(_shape,black,modx,_label, _alias,FA5 MODX)
!define FA5_MODX(_alias, _label, _shape, _color) ENTITY(_shape,_color,modx,_label, _alias,FA5 MODX)
skinparam folderBackgroundColor<<FA5 MODX>> White
@enduml